"Do not be frightened by the arid interface of Gladiabots: behind it hides a game much more accessible than it seems, which allows to taste the simple but essential pleasure to build with your own hands a powerful artificial intelligence, without even having the impression of making an effort (well, at least in the beginning, anyway)." (translated from French)
"Destroying opposing robots may require only simple chains, but defending a base, retrieving items, and repelling enemies, all at the same time, starts demanding advanced logic and incredible foresight.
Thankfully, any errors in your code can be corrected on the fly, making for a speedy, fun lesson in AI design."
"It's a very impressive game, that gives some insight into actual video game AI programming, with a fun premise and an intuitive user interface that makes it easy to understand and (most importantly) fun to play!"
"Games like SpaceChem, Perfect Paths, and TIS-100 have abstracted programming into challenging puzzlers, but the upcoming Gladiabots will let you test your programming skills in the arena of robotic warfare."